Engineering Behind the Scenes of Virtual Humans: CDN and Unity Addressables Virtual Humans are coming, and they're here to change the way we train for soft skills. Virti is leading the charge in this new frontier of training, so in this blog series we're giving you a behind-the-scenes look at how our Virtual Humans are created and what they can do.
Insights How Technology will be Key to the Future of Learning & Development People are always surprised when I tell them that Virti isn't a VR company. Instead, I tell them we are a learning company that uses technology to deliver the best learning possible. It's not the technology itself that matters, but what we do with it.
business event January Jam Week Report: Battling deadpan and building darkmode The Virti team have been working their socks off to make our platform even better; look out for lots of exciting and useful updates in the weeks ahead! ๐
Engineering Behind the scenes: what happened at Virti's first ever game design workshop? ๐ Find out more about what our first ever game design workshop, including a step by step overview of how the team approached this challenge.
Insights Featured Vive Flow - HTC's tiny new VR headset, is it any good? HTC has officially announced the HTC Vive Flow. A tiny sized VR headset made for specific use cases such as relaxation, mindfulness and media consumption. Read this article to find out more!
Meet the team Meet the Virti Team: Bethany Geary, 3D Artist & 3D Animator As an artist and animator (and one of the most recent additions to the team), Bethany is responsible for the creation and development of Virtiโs Virtual Humans.
Customer Experience Virti Onboarding 1.0: How to Get Yourself Set Up Fast and Be Ready to Roll ๐บ Virti Onboarding 1.0 - This new feature will help organisations get themselves set-up on our Virti platform in less than 30 minutes thanks to our automated onboarding. Find out how! For more information about this exciting new update, read the full blog.
Insights Featured Introducing Virti Feedback: A New Feature to Help Improve Your Learning & Development Initiatives Virti Feedback Suite has just been released! Allowing organisations to engage with employees and listen to their feedback to take actions that will optimise organisational success.
Engineering How to setup a Vive Focus Project in Unity Lukas Roper is the Lead Unity Developer at Virti. We've asked him to write a short article detailing how to add Vive Focus support to your projects. With Oculus recently announcing their requirements for end-users to have Facebook accounts, we wanted to take a look at other headsets to support.
Engineering What are the best VR headsets? How do I choose? Owing to the demands of social distancing and the rapid advances in VR software and hardware, businesses are waking up to the incredible potential of this cutting edge innovation.
Engineering How To Use Virtual Reality and AI In Recruitment: Part 1 How Can Virtual Reality Transform Your Hiring Process? In the first of this two-part series, weโre exploring how virtual reality and artificial intelligence are transforming the hiring and training processes for businesses. At Virti we are extremely excited about what Virtual Reality (VR) and Artificial Intelligence (AI) technologies stand